<!--
var randnum = Math.random();
var inum = 11;
// Change this number to the number of images you are using.
var rand1 = Math.round(randnum * (inum-1)) + 1;
images = new Array
images[1] = "image01"
images[2] = "image02"
images[3] = "image03"
images[4] = "image04"
images[5] = "image05"
images[6] = "image06"
images[7] = "image07"
images[8] = "image08"
images[9] = "image09"
images[10] = "image10"
images[11] = "image11"
// Ensure you have an array item for every image you are using.
var image = images[rand1]
 -->